Accessibility · Retail and services · Poland

An ordering kiosk everyone can use — including blind people

Coblit designed Beepsy — a height-adjustable touchscreen ordering kiosk accessible to deaf and blind people and wheelchair users.

About the project

Beepsy

Coblit developed Beepsy — a touchscreen ordering kiosk adapted to different groups of users. We were responsible for both the software and the design and manufacture of the device.

The outcome at a glance

  • Height-adjustable panel for wheelchair users
  • Interface for deaf people
  • Text enlargement and high contrast for people with low vision
  • Voice features for blind people

Project journey

From challenge to success

Problem

Kiosks and ordering panels at service points exclude wheelchair users, deaf people, people with low vision and blind people — even though they are customers like everyone else.

Cost of the problem

Every day without a solution meant more manual work, slower service and missed opportunities.

Solution

Coblit developed Beepsy — a touchscreen ordering kiosk adapted to different groups of users. We were responsible for both the software and the design and manufacture of the device.

  • Height-adjustable panel for wheelchair users
  • Interface for deaf people
  • Text enlargement and high contrast for people with low vision
  • Voice features for blind people

Business results

After the rollout, the client had a working solution that took over work previously done by hand.

Who it’s for

Who this kind of solution helps most

We see similar challenges in many companies. If you recognise yourself in this list, this project shows what we can do for you too.

  • Restaurants and food service chains
  • Public institutions and government offices
  • Customer service points and travel agencies
  • Cinemas, museums and cultural venues
  • Hospitals and clinics
  • Companies covered by the European Accessibility Act

Why it works

5 reasons why this solution works

I want a similar solution
  1. One kiosk for all customers

    Wheelchair users, deaf people, people with low vision and blind people order on their own, so nobody is excluded from service.

  2. Height-adjustable panel

    A wheelchair user can reach the screen and place an order without help from staff.

  3. Text, contrast and voice

    Text enlargement, high contrast and voice features let people with low vision and blind people place orders.

  4. Hardware and software together

    Coblit was responsible for both the software and the device, so the two fit each other from the start.

  5. Ready for accessibility requirements

    The kiosk supports companies subject to accessibility requirements such as the European Accessibility Act.

How we ran the project

From analysis to ongoing development — one partner at every stage

This is how we worked together on the Beepsy project: from understanding the processes, through wireframes and architecture, to rollout and further development.

  1. Analysis and workshops with the client’s team

    We talk to the people who will use the system. We map out how processes work today, where time and money are being lost, and how they should work a year from now, once the company has grown.

    In this project
    • We analysed the barriers that wheelchair users, deaf people, people with low vision and blind people face at kiosks
    What you gain

    We build what solves a real problem — not a list of features nobody will use.

  2. UX/UI mock-ups and prototype

    We design screens and user journeys in Figma and test a clickable prototype with future users before the first line of code is written.

    In this project
    • We designed an interface with text enlargement, high contrast and voice features
    What you gain

    You see and test the solution at the outset — changes to a mock-up cost a fraction of changes to a finished system. You can order the analysis and mock-ups as a separate stage.

  3. Technology selection and architecture

    We choose technologies to match the goal, the budget and the systems already running in the company. We design the architecture, integrations and data security so that the system can grow together with the business.

    In this project
    • .NET + React software and the design of a height-adjustable device
    Technologies in this project
    • .NET
    • React
    What you gain

    No costly rework a year later — the system is ready for more users, more data and new features.

  4. Building in stages

    We work in short stages and show a working version every few weeks. We launch the features that deliver the biggest savings first.

    In this project
    • We built both the software and the hardware of the kiosk
    What you gain

    You have constant visibility of progress, a say in the direction and see the first results sooner.

  5. Testing, deployment and training

    We test the system, migrate the data, launch it in the production environment and train the team in day-to-day use.

    In this project
    • The kiosk is ready for use across different industries
    What you gain

    A smooth start without downtime — from day one the team knows how to work in the new system.

  6. Support and development after launch (SLA)

    After launch we monitor operation, respond to tickets under the SLA and extend the system with further features and automations.

    In this project
    • The solution supports companies subject to accessibility requirements
    What you gain

    One partner from idea to ongoing development — you are never left alone with the system.

How we work with every client   Technologies we build with

Services in this project

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Facing a challenge similar to Beepsy? We’ll show you how quickly you can go from idea to a working solution.

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